Massively is proud to host a new dev

Level Designer Melissa "War Witch" Bianco gives us a blow by blow account of what is changing in the Hollows with the "Gameplay Makeover" for the zone that will be included in the next free expansion, Issue 12: Midnight Hour.

Villains, prepare to plot your take over of the world in double time! Heroes, clean the streets of scum twice as fast! The ever popular Double XP weekend returns! Starting on Friday, February 8th following our weekly maintenance period, all defeat rewards, including experience, prestige and influence or infamy will be doubled! This will continue through the weekend and conclude the night of Sunday, February 10th.

To discuss this event, join us on the Official City of Heroes Message Forums.The February 12th update to City of Heroes and City of Villains includes new features to the User Interface designed to reveal the "Real Numbers" that drive the game's combat systems. Programmer CW Bennett answers some questions about these new features in this short Q&A.

Massively is proud to host a new dev diary from the folks at Paragon Studios. This particular dev diary was written by Christopher Bruce, Senior Lead Animator/VFX Artist for City of Heroes, and it pertains to the character customization options that have been improved with Issue 15. Enjoy!

In addition to supporting the two new task forces for Issue 15, we also wanted to focus some attention on expanding our character creation system. Character customization is a hallmark of City of Heroes and we're always striving to improve and expand upon our players' ability to create a truly unique super powered hero or villain.